As a part of Artists Run Chicago 2.0 at Hyde Park Art Center, VGA Gallery presents Personal Action, Public Display: A Balcony of Video Game Art. For this exhibition VGA will program the entire projection facade of the HPAC that viewers can see from either inside or outside of the building depending on the time of day. The projections offer a mix of machinima (or animation made with video game engines) and two interactive pieces that visitors can play through their own mobile device. As a group of artworks they offer an introduction to video game art as a discipline leveraging private, personal devices into collective acts of digital expression.
Founded in 2013 by Jonathan Kinkley and Chaz Evans in the lively game community of Chicago, Video Game Art (VGA) Gallery seeks to increase cultural appreciation, education of video games and new media through exhibition, study, critique, and sale. Annual programs include Exhibitions and Events featuring the work of significant artists and game developers from around the world; Education programs are comprised of talks, screenings, and student programs; the VGA fine art print collection encompasses giclees and posters of artwork from video games; and a scholarly publications program that includes the VGA Reader, a peer-reviewed journal that highlights new scholarship about video games and new media art. VGA Gallery is an Illinois 501(c)(3) not-for-profit corporation.
VGA Gallery was included in Artists Run Chicago 2.0, but due to unforseeable circumstances, we were unable to play the digital facade during most of the exhibition run. Thank you to VGA Gallery for being flexible in their participation, and agreeing to have their separate five week exhibition.
Read media coverage of Artists Run Chicago 2.0 here.
Header image: Palle Torson, Freefall, 2011, digital video, 2:16